"While product innovations are shipped to production faster, and value is delivered to customers quicker, operational problems become more frequent and might slow down innovation. It’s at this point that organizations begin to rethink how they can get rid of inefficiencies by moving from a “is everything up and running?” monitoring approach to actively supporting and improving their DevOps processes." ALOIS REITBAUER, RUXIT
Sunday, August 23, 2015
What is the DevOps approach to monitoring?
Wednesday, August 19, 2015
How to do Capacity Planning in scrum projects?
Capacity of an agile team is an important measure that should be used to
inform the team how much workload it should undertake during its sprint
planning meeting for an upcoming sprint. There's few approaches and many tips
for this techniqes.. here are some of them...
Wednesday, August 12, 2015
The Agile Friendly Workspace
As published inl Jun 2010 and with a bit refinment
A list of things that should be within the
ideal agile workspace:
Switching from one place to another and being exposed to
deferent workplaces and deferent agile patterns, I have prepared a small list
of how I view the ideal agile work place.
Needless to say, that as we know that for each company the
agile framework fits differently , so does the working space structure.
Following a list we can pick from J
- Team are placed together in one space : integrated team – developers , testers
- White board in the team room/ or any other board or big window….
Those can visualize the Kanban, chart,
status, or just fit as an awesome communication tool
- Boards, as communication tool, Can be placed in team room but also in some public places in the company: Corroder, kitchen. This will enhance the visibility of team work to everyone and though enhance commitment.
- Feedback tools.
- Visual feedback tools: visualize charts on boards, or web based visual reports – project status, CI & NB status. Visible in real time. The more visibility we have on team commitments, the more shared the commitment and responsibility with the rest of the relevant world. Commitment is spared.
- Visibility to team members.
o
Team members should see each other in person inside the
team room.
o
Team members should have Easy access to a personal
communication.
o
Yet, save the personal intimacy space of each other (each
has a personal space, PC, screen, personal things, and privacy)
- One team member should Be able to move easily to other team member space for a brief discussion.
- Scrum master and Group leader are 'in the room ' – available to the team
But yet, has some kind of personal privacy to
be able to deal with other high level issues.
- Team zone
o
Each team zone should be clear and should protect team
communication.
o
The team should be able to talk (not whisper) , argue and
freely communicate with each other.
When more than one team is located on one big open space
people tend to reduce communication, to whispers, they tend to talk less so
they won't bother other teams in the same big space.
Team members usually will not hear each other in real
time and may nor address issues when they occur.
Monday, August 10, 2015
The Minimum Viable Product - What is it all about?
Sunday, August 9, 2015
Boosting Coaching with lean and agile methods
Lean and Agile methods boost productivity, promote innovation and have been tested (and proven) in real-life situations. They have achieved better results than any other method so far. The Coaching Booster introduces the framework that helps you coach easier, working together with your coachees towards their goals and boost resaults.
Anyone can use it, anyone can take the framework suggested, follow a few simple principles and apply it to any kind of coaching method.
תוויות:
agile coach,
Coaching,
shirly's work
Sunday, August 2, 2015
Scrum Epics (Themes and User Stories)
Some basic terms but sometimes it is very helpful explaining those terms again. So what is an Epic? whats an epic vs. user story and theme? and more..
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